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Gens: Generation Arena

Neural networks evolve right on your computer across 32 games. Play any generation, from the clumsy first ones to the champion, draw your own worlds and build your own games for the AI to learn.

Version
1.0.0
Released
16 Oct 2026
Developer
Gameway
Platform
macOS, Windows
FreeAdds Gens: Generation Arena to your library
Download
10 MB
Language
Russian, English

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About

Gens: Generation Arena is a playground of neuroevolution. In every game a population of small neural networks plays, the best ones survive, mutate and have offspring, and each generation plays a little better than the last. It all happens on your own computer, in background threads, while you play, watch or just keep the window open.

Every generation is kept. Pick any point on the lineage chart and play against it: the first generation barely moves, the champion is a real opponent. Each game ships with a pre-trained lineage, and you can grow your own on top of it or start from a blank slate.

What's new

1.0.0 · 16 Oct 2026All updates

First release of Gens: Generation Arena. 32 games where neural networks evolve on your computer, generation after generation, in background threads (and on the GPU via WebGPU where available). Play any generation, from the clumsy first ones to the champion; watch generations face off or march in a…

The card art is made with neural networks (Higgsfield).

32 games

  • Duels: Neuro Hockey, Tanks, Artillery, Volleyball, Sumo, Light Cycles, Pong. Play the AI yourself or let two generations fight.
  • Racing and physics: Neon Racing, Moto Trial, Creatures, Lander, Rockets, Drone. The whole generation shares one track, so you see it learn.
  • Arcade and puzzles: Blocks, 2048, Asteroids, Bricks, Jumper, Cells, Snake, Neon Bird, Mini Golf.
  • Board games: Chess, Checkers, Backgammon, Connect Four, Reversi, Gomoku, Battleship: an engine move search with a neural network that judges positions.
  • Cards: Durak, Poker, Blackjack: odds, card counting, bets and bluffs.

Make it yours

  • Draw your own world (a track, hills, a maze, an arena and more) and watch the generations learn exactly that world.
  • Build your own game in the constructor, without code: a map of tiles, objects, rules like "when the hero touches X", controls and round rules. Then grow an AI that learns to play it, and share it with a friend as a short code.
  • Watch a match between two generations, or a parade of a whole generation at once.
  • See the network think: its inputs, layers and decisions are drawn live.

Under the hood

  • Training runs in parallel worker threads, as many as your processor offers; turbo, normal and eco speeds.
  • GPU training through WebGPU in several games, where the system's web engine supports it.
  • Deterministic simulation: a generation plays the same way every time.
  • Achievements, stats, leaderboards and cloud saves of your lineages on Gameway; the Gameway overlay (Shift+F1).
  • Russian and English.